I've been playing this game a fair few years and have quit never to return more than once.
Unfortunately Travian is not the game it once was, and that is disappointing.
A lot of people (myself included) feel the WW is a major factor that is killing the game, and because of that HQ have listen and brought us first the Birthday server and now Scattered Empires.
However I can't help but feel that it isn't the answer. Whilst a different game style I fear it will put people off more than a WW server.
With a WW although we all may get a feel for who will win, we never really know right until the end. So people stay until the end. The WW may be boring but people feel they have a chance and can partake right until the end.
Unfortunately with Scattered Empires this isn't the case. With the need for spreading out, many people haven't seen any action all server, they are just simming away and getting bored. People can get very spread out meaning growth is slow and they cat get the large armies they are used to as only have a few support vills rather than a load.
Also, as can be seen with CN (who have been the most organised this server) if you are organised you can start getting a lead from the begging. Some will see their lead as insurmountable and ,rather than as with the WW server not really knowing till the end, this can be seen from early on and some will see that with that lead "whats the point" and therefore leave.
Now, HQ have listen to us (eventually) and tried to give us something else but as I say I can't help but feel that this isn't the answer. What is the answer? Honestly I'm not sure there is one. It may be too late for Travian but I hope it isn't. Chris is always saying they try to listen to us so all i can do is suggest my idea:
Why not have Human V AI?
For each account created a Natar account is created than grows at a random rate (you could have 3 types Slow Medium Fast) to mirror the range of Human account.
Points are given for Natar kill (Off & Def) ONLY. Ancient cities have to be conquered and defended Natars can conquer them as well.
Natar accounts can be made to only attack the more active account or only an account who 'antagonizes them' meaning that new players don't get bettered straight away. This would hopefully lead to more numbers as new players aren't put off.
So at the end either Natar or Human win, and then within that you have the league table for alliances that show their kills and have a winning alliance as per normal.
Anyway just my idea.
I hope Travian continues, but at the moment I wouldn't bet on it :(
Unfortunately Travian is not the game it once was, and that is disappointing.
A lot of people (myself included) feel the WW is a major factor that is killing the game, and because of that HQ have listen and brought us first the Birthday server and now Scattered Empires.
However I can't help but feel that it isn't the answer. Whilst a different game style I fear it will put people off more than a WW server.
With a WW although we all may get a feel for who will win, we never really know right until the end. So people stay until the end. The WW may be boring but people feel they have a chance and can partake right until the end.
Unfortunately with Scattered Empires this isn't the case. With the need for spreading out, many people haven't seen any action all server, they are just simming away and getting bored. People can get very spread out meaning growth is slow and they cat get the large armies they are used to as only have a few support vills rather than a load.
Also, as can be seen with CN (who have been the most organised this server) if you are organised you can start getting a lead from the begging. Some will see their lead as insurmountable and ,rather than as with the WW server not really knowing till the end, this can be seen from early on and some will see that with that lead "whats the point" and therefore leave.
Now, HQ have listen to us (eventually) and tried to give us something else but as I say I can't help but feel that this isn't the answer. What is the answer? Honestly I'm not sure there is one. It may be too late for Travian but I hope it isn't. Chris is always saying they try to listen to us so all i can do is suggest my idea:
Why not have Human V AI?
For each account created a Natar account is created than grows at a random rate (you could have 3 types Slow Medium Fast) to mirror the range of Human account.
Points are given for Natar kill (Off & Def) ONLY. Ancient cities have to be conquered and defended Natars can conquer them as well.
Natar accounts can be made to only attack the more active account or only an account who 'antagonizes them' meaning that new players don't get bettered straight away. This would hopefully lead to more numbers as new players aren't put off.
So at the end either Natar or Human win, and then within that you have the league table for alliances that show their kills and have a winning alliance as per normal.
Anyway just my idea.
I hope Travian continues, but at the moment I wouldn't bet on it :(